Real World Minecraft?

I created an implementation of XKCD's "Depth Perception" comic: http://xkcd.com/941/

My equipment:

  • Two Kinects (Because I had them from an earlier project). I just used 'em for their webcam capabilities. They each have a USB cord length of 10 feet, letting me have "eyes" 20 feet apart.
  • Two identical Canon fish-eye lenses.
  • My laptop.

What I ended up with:

A (larger size) screenshot of what my output was while testing at home:

I took it outside to look at distant things, desiring to experience the "Giant among the Clouds" feeling portrayed by XKCD.

What I got:

  • A headache
  • Cross-eyed
  • Clouds and buildings that are so pixelated, they look like they belong in minecraft.
I think I'd have more success if I had a pair of identical lenses, two laptops, high def webcams, and some cardboard to create a viewer with. In addition, if the webcams of the Kinect were narrower and focused in the distance, it might help. Unfortunately, the equipment to make that happen is out of my "Just trying something cool" budget. =)

I'm currently on vacation now, but when I get home, I'm going to try using blue+red 3d projection to give wide depth perception, hopefully with fewer headaches =).

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